10.3.2011

first sketch

a level 3 mudbox character
Im trying to use a small amount of polygons, because I have read that this is the thing in the modelling business. I've done some modelling with 3ds max, but I consider it forgotten.

My goal is to use Mudbox often and make characters in a very primary shape. You can already get the feel from these models where they could lead, so I leave the high detailed work for later on.

Using the primary shape and doing it a lot, I think I could get better in quickly shaping the basic form of a character.

If I'm correct, this buddy has 24 576 polygons and he's a level 3 Mudbox character. I'm planning to stay in this level at the moment to keep it simple, stupid.

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